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Tag Archives: Video Games

Tea-Powered Games website up!

The website for Tea-Powered Games is up and running. For now, you can read a bit more about us as a company, and maybe sign up to the mailing list if you’re interested.

I’ve been spending most of my time doing work-related writing (it’s exciting to be able to call it work now!), but I should go back to posting more regularly, now that things feel a bit more settled.

 

 
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Posted by on March 28, 2014 in News

 

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Final Fantasy Haiku Contest

For its Hallowe’en event, Final Fantasy 14 held a haiku contest. I hadn’t written a haiku before, so I decided to try my hand at it (I imagine most people hadn’t, so it was a good chance). Here’s the entry:

Ghosts patrol the town
Sad smiling lit pumpkins stare
While I bake bread, still

(For non-FF14 players, I spend a lot of my time cooking, and ignored the seasonal festivities). And hey, apparently I was one of the (many) winners.

 
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Posted by on November 11, 2013 in News

 

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Player and Character Resonance

I wrote a guest article over at Turn Based Living. If you enjoy video games or are interested in reading a short deconstruction of an effective video game main character, go over and have a read.

WILA Tales of Xillia – Player and Character Resonance.

 
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Posted by on August 21, 2013 in News

 

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Introducing Tea-Powered Games

For the past few months, I’ve been keeping busy with a couple of different writing projects. I published A Sincere Attempt at Writing Tales of Moran in May, wrote a few short stories, and then stuck to flash fiction on a weekly basis. I would love to have more than 200 words per week for you, but at the moment I have two writing projects going on that are demanding more of my attention.

The first is a fantasy novel/la that I’ve been planning for the past two months or so. I’m still in the ‘iron out characters, setting and plot’ stage, so there’s still a lot of work to be done. All I can say at the moment is that the goal is a story (novel or novella depending on how long it ends up being) with multiple main characters, and a fantasy world that contains magic, but has many similarities to our present-day world – no medieval fantasy here. Although if you happen to be in the mood for some right now, feel free to go on a diversion and come back in a bit.

The second and most important reason is that Destina (from Turn Based Living) and I have formed our own games company, Tea-Powered Games (website to come in the near future). Yes, I had no small hand in choosing the name. And I am a bit obsessed with tea. Anyway, as a budding writer and game designer, we’re aiming for games with a strong link between narrative and mechanics, and aiming to have our first major game released within 18 months. Now that we have an artist and a programmer on board, we will be working on this full-time (or in my case, since I have an unrelated full-time job for another few months, I will spend every moment I’m not working or writing the novel/la on this).

Not that this is an excuse for not posting more on my blog, but hopefully the idea of a relatable fantasy story and a story heavy game (dialogue is the main mechanic!) will be something to look forward to. I might also try posting a few excerpts from the fantasy novel/la to tide you over, but with big disclaimers that everything is likely to change dramatically for the final version.

In the meantime, thanks for stopping by every now and again, and hope you enjoy your stay!

 
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Posted by on August 21, 2013 in News

 

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