It turns out I haven’t posted updates in about a year, so here’s a big catch-up post, from recent news to older ones. All of these games are free, so give them a try! Read the rest of this entry »
Category Archives: Video Games
Bite-sized Thought – Rainbow Bridge
A relationship’s colours stand out against a backdrop of falling snow in Rainbow Bridge.
Quick Summary
Rainbow Bridge is a two-room parser game. Gabriel (the angel) and his boyfriend Demeter are enjoying spending some time together, but their holiday is cut short due to an emergency at Gabriel’s workplace. In order to head back, he needs to charge his sceptre with the seven colours of the rainbow. Read the rest of this entry »
Bite-sized Thought – Lieve Oma
Lieve Oma uses game conventions to encourage you to act like your character until you’re invested in the story.
Quick Summary
Look for mushrooms in the forest with your grandma. It’s a short, half-hour experience. Read the rest of this entry »
Bite-sized Thought – Wunderdoktor
Wunderdoktor’s patients are fun to treat, their ever-changing issues growing into in an ever-changing game.
Quick Summary
As a travelling doctor, you treat a stream of patients, each with a combination of various diseases. Use your mouse to pull out gem splinters, swat mosquitoes and suture wounds to cure your patients before they run out of health! (But don’t worry, you can just try again if you’re having trouble).
Bite-sized Thought – What Isn’t Saved (Will Be Lost)
Figuring out what is core to someone’s sense of self may seem futile, but the exercise itself is what’s important.
Quick Summary
You take on the role of Zoe, a neuroscientist whose work focuses on reconstructing the dead by saving their memories. When your girlfriend Sara has a fatal accident, you have to choose which memories will be saved, and which will be lost.
Bite-sized Thought – A Mortician’s Tale
A game can teach you, comfort you and give you space to explore your feelings in just one pensive, slow-paced hour.
Quick Summary
Charlie, a mortician from Rose and Daughters Funeral Home, prepares the bodies of the deceased and aims to give their loved ones the funeral they most need. Help embalm or cremate the deceased, attend their funerals and see how Charlie’s life changes as her funeral home gets bought out. Read the rest of this entry »
Bite-sized Thought – The Sea Will Claim Everything
It’s easy to lose yourself in a game where every flower and mushroom has its own description, as long as you have a strong sense of place.
Quick Summary
The Sea Will Claim Everything (I’ll use TSWCE) is a point-and-click adventure game. You interact with the people from the Fortunate Isles through a mechanical device which serves as the game’s interface. You’re helping them overthrow the tyranny of a selfish Lord, mostly by making helpful potions and collecting tokens. Read the rest of this entry »
Bite-sized Thought – Along the Edge
As time passes in Along the Edge, it leaves its mark on both you and your character.
Quick Summary
Along the Edge is a visual novel that follows Daphné over the course of a year, as she moves to an inherited family house looking for some much-needed change in her life. Through the game, your choices add up to her personality (Sun or Moon? Star or Globe?) and affect her future actions. Read the rest of this entry »
Bite-sized Thought – Pizza Express
Sometimes all it takes to get to know a character is a few post-it notes.
Quick Summary
Wanna make pizza? Good, because your roommate Lucky’s gotten you a job at her friend’s pizzeria! While she works the oven, you’ll make pizzas to fulfill customer orders (choosing the right dough and toppings, as well as re-ordering ingredients, through a hectic mini-game). Between days, you’ll also come up with the menu and prices, choose the décor, set working hours and choose a marketing strategy… That’s a lotta stuff! Read the rest of this entry »
Bite-sized Thought – Wheels of Aurelia
Wheels of Aurelia lets you experience Italy ’78 from behind the wheel, even if you have no idea what that means.
Quick Summary
Drive around Italy as Lella, giving people rides and making idle and not-so-idle conversation as you follow the Via Aurelia in 1978. This driving and chatting game has very easy controls (left/right to steer, space to speed up, up/down to choose dialogue options), different endings and a colourful aesthetic.