Dialogue and Updates

29 Oct


It’s been a while since I updated! I’ve been spending most of my time working on Dialogue: A Writer’s Story, which finally has a release date – November 8th! It’s been a while since I started working on this game, and it’s so good for it to finally be out. Here’s what the game is about, if you’re interested, and you can find out more from its website or buy it here.

Dialogue: A Writer’s Story is a PC/Mac game about conversations, writing and science. In Dialogue, you play out a year in the life of Lucille, a writer working on her science fantasy novel, whose content is highly inspired by her neighbour Adrian’s research subject, biochemistry.

The game consists of various types of conversations with different mechanics. Active conversations occur in real-time, and the effect of Lucille’s statements can be modified through her equipped Focus. Exploratory conversations map different subjects spatially, allowing for backtracking and finding new paths, while emails can be arranged and edited.

Dialogue combines ease and depth of play to provide a well-rounded narrative experience grounded in everyday life. The game is fully voice acted, with a relaxing soundtrack and European cartoon-inspired characters.



Even though this blog started as a place for me to share short bits of fiction, I’ve spent most of my spare time working on things that aren’t 100% writing (as I write this, the Recent Posts sidebar is all about games). I’m trying to embrace this rather than berate myself over it, and maybe I’ll get the urge to write something else soon. But for now, I wanted to share the thing I’ve been working on during the bits of free time I’ve had for the last few months.

Felidae Phylogenetic Tree (aka Felidae, aka Cat Evolution Tree) is more of an interactive infographic than anything else. Turning an evolutionary tree into a virtual tree, each cat species is a berry you can zoom into to find images of that cat, along with little bits of info. Felidae is the kind of game/interactive thing I would have loved as a ten-year-old, so I wanted to try my hand at something like this.

Because ‘interactive infographic’ is a bit of a weird way to describe something, I made a little video of the game. It’s still a work in progress (as you can tell by the blank spaces) but it makes it easier to see what it’ll be like. I want to make it playable from your browser, I think that’s easier for people to access than a standalone game, but I don’t know how straight-forward that will be.

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Posted by on October 29, 2016 in News, Video Games


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